Witness

Witness is a pattern that is used for confirming the ownership of a type. To do so, one passes a drop instance of a type. Coin relies on this implementation.

/// Module that defines a generic type `Guardian<T>` which can only be
/// instantiated with a witness.
module examples::guardian {
    /// Phantom parameter T can only be initialized in the `create_guardian`
    /// function. But the types passed here must have `drop`.
    public struct Guardian<phantom T: drop> has key, store {
        id: UID
    }

    /// The first argument of this function is an actual instance of the
    /// type T with `drop` ability. It is dropped as soon as received.
    public fun create_guardian<T: drop>(
        _witness: T, ctx: &mut TxContext
    ): Guardian<T> {
        Guardian { id: object::new(ctx) }
    }
}

/// Custom module that makes use of the `guardian`.
module examples::peace_guardian {
    // Use the `guardian` as a dependency.
    use examples::guardian;

    /// This type is intended to be used only once.
    public struct PEACE has drop {}

    /// Module initializer is the best way to ensure that the
    /// code is called only once. With `Witness` pattern it is
    /// often the best practice.
    fun init(ctx: &mut TxContext) {
        transfer::public_transfer(
            guardian::create_guardian(PEACE {}, ctx),
            ctx.sender()
        )
    }
}

This pattern is used in these examples: